📍 Jul 2024 - Jul 2025
SEA:ME Lab ~ Wolfsburg, DE
Specialized program at Master’s level in Software Engineering, Automotive & Mobility & Ecosystems.
📍 Mar 2018 - Jun 2024
Hongik University ~ Seoul, KR
- Bachelor of Fine Arts, Fine Arts Oriental Painting
- Bachelor of Science, Computer Software Engineering
📍 Nov 2021 - Present
42 School (42 Seoul, 42 Wolfsburg) ~ Seoul, KR / Wolfsburg, DE
- Cardet (finished inner-circle projects, SW Bachelor’s degree level)
- Student Council President (42 Seoul, Oct 2022 - May 2023)
Peer-to-peer programming academy focusing on practical software development skills via a project -based curriculum.
📍 Jan 2025 ~ Ludwigsburg, DE
1st Place, Porsche Digital Campus Challenge 2025, Brand Experience field.
📍 Oct 2023 ~ Seoul, KR
IITP President Award - Acknowledged at the 2023 INNO-CON
for outstanding project performance.
📍 Mar 2023 ~ Seoul, KR
1st Place, 42Seoul 2023 Coalition Hackathon
- Recognized for usability, impact, and execution.
📍 Oct 2024 - Jan 2025
Product Designer, UI/UX (Figma, Play), App Front -end Dev.
Porsche Digital Campus Challenge 2025, Brand Experience
~ Ludwigsburg, DE
Team Project (Team, 9th of September)
- Led the redesign of the MyPorsche app, focusing on the journey from purchase to delivery.
- Collaborated with senior designers and a product owner, refining ideas through feedback and mentorship.
- Built a high-fidelity, iOS-native 3D car configurator prototype with Figma and Play 2.0.
- Took on cross-functional roles across design, prototyping, and branding.
- Presented the final product to Porsche Digital, winning the challenge.
📍 Jul 2024 - Oct 2024
Qt, Hardware Dev. (CAN protocol, Raspberry Pi)
PiRacer Instrument Cluster Qt Application project, SEA:ME
~ Wolfsburg, DE
Team Project (Team, Force Push)
- Created a functioning instrument cluster for PiRacer that displays real-time speed data from a speed sensor via CAN bus.
- Served as Team Leader, successfully guiding the team through projects with an Agile approach.
📍 Sep 2023 - Dec 2023
Implementing Simple Visualizer with C ++
42 School's outer circle project specializes in graphics
- Implement the overall logic of graphics programming using OpenGL.
- Created a rendering scene that can control the light’s position, direction, distance, and the color (ambient, diffuse, specular) of the material.